godot/drivers/windows
Rémi Verschelde 089fde5c59
FileAccess: Don't err in `store_buffer` with buffer of size 0
The error check was added for `FileAccessUnix` but it's not an error when both
`p_src` and `p_length` are zero.

Added correct error checks to all implementations to prevent the actual
erroneous case: `p_src` is nullptr but `p_length > 0` (risk of null pointer
indexing).

Fixes #33564.

(cherry picked from commit 01d5c463be)
2021-06-07 22:56:01 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
dir_access_windows.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dir_access_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
file_access_windows.cpp FileAccess: Don't err in `store_buffer` with buffer of size 0 2021-06-07 22:56:01 +02:00
file_access_windows.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00