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SCsub
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_data_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_data_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_player_editor_plugin.cpp
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-fixed bug on focus capture, now respets line/text edit
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2015-01-03 15:39:01 -03:00 |
animation_player_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_tree_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
animation_tree_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
baked_light_baker.cpp
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-Much improvement to baked light baker
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2014-10-27 22:54:32 -03:00 |
baked_light_baker.h
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-Much improvement to baked light baker
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2014-10-27 22:54:32 -03:00 |
baked_light_baker_cmpxchg.cpp
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Bug Fixes
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2014-11-02 11:31:01 -03:00 |
baked_light_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
baked_light_editor_plugin.h
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-Much improvement to baked light baker
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2014-10-27 22:54:32 -03:00 |
camera_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
camera_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
canvas_item_editor_plugin.cpp
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2D shader progress
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2015-01-11 20:52:42 -03:00 |
canvas_item_editor_plugin.h
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2D shader progress
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2015-01-11 20:52:42 -03:00 |
collision_polygon_2d_editor_plugin.cpp
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
collision_polygon_2d_editor_plugin.h
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CollisionPolygon (3D)
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2014-09-16 21:19:54 -03:00 |
collision_polygon_editor_plugin.cpp
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New Code Completion
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2014-12-16 22:31:57 -03:00 |
collision_polygon_editor_plugin.h
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CollisionPolygon (3D)
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2014-09-16 21:19:54 -03:00 |
control_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
control_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
cube_grid_theme_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
cube_grid_theme_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
item_list_editor_plugin.cpp
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-fixed NODE_OUT error in animtreeplayer #1078
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2015-01-02 12:52:51 -03:00 |
item_list_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
mesh_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
mesh_editor_plugin.h
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Bug Fixes
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2014-11-02 11:31:01 -03:00 |
multimesh_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
multimesh_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
particles_2d_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
particles_2d_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
particles_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
particles_editor_plugin.h
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Particles editor menu not display in proper position
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2014-07-10 15:42:34 +08:00 |
path_2d_editor_plugin.cpp
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Fixes #1160
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2015-01-11 12:18:10 +00:00 |
path_2d_editor_plugin.h
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2D Animation Improvements
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2014-07-06 11:49:27 -03:00 |
path_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
path_editor_plugin.h
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2D Animation Improvements
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2014-07-06 11:49:27 -03:00 |
polygon_2d_editor_plugin.cpp
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Batch of Bugfixes
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2014-12-07 02:04:20 -03:00 |
polygon_2d_editor_plugin.h
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Polygon2D
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2014-07-07 17:44:21 -03:00 |
resource_preloader_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
resource_preloader_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rich_text_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rich_text_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sample_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
sample_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sample_library_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
sample_library_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sample_player_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
sample_player_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_editor_plugin.cpp
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-attempt to be friendlier on non english keyboards
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2015-01-04 22:39:21 -03:00 |
script_editor_plugin.h
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New Code Completion
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2014-12-16 22:31:57 -03:00 |
shader_editor_plugin.cpp
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2D shader progress
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2015-01-11 20:52:42 -03:00 |
shader_editor_plugin.h
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2D shader progress
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2015-01-11 20:52:42 -03:00 |
shader_graph_editor_plugin.cpp
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Fixes to GraphEdit:
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2015-01-08 00:41:34 -03:00 |
shader_graph_editor_plugin.h
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Fixes to GraphEdit:
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2015-01-08 00:41:34 -03:00 |
spatial_editor_plugin.cpp
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-attempt to be friendlier on non english keyboards
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2015-01-04 22:39:21 -03:00 |
spatial_editor_plugin.h
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added blender/maya like zoom style
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2014-12-28 14:01:08 +01:00 |
sprite_frames_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
sprite_frames_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
stream_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
stream_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
style_box_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
style_box_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
theme_editor_plugin.cpp
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-fixed bug in Button now exporting font property
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2014-02-15 02:02:41 -03:00 |
theme_editor_plugin.h
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-fixed bug in Button now exporting font property
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2014-02-15 02:02:41 -03:00 |
tile_map_editor_plugin.cpp
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-Completely removed EmptyControl (but added fallback), closes #1017
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2015-01-03 17:24:16 -03:00 |
tile_map_editor_plugin.h
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-added a check for setget while running the game , closes #1009
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2015-01-03 00:57:02 -03:00 |
tile_set_editor_plugin.cpp
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Huge Amount of BugFix
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2014-10-03 00:10:51 -03:00 |
tile_set_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |