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067c96d26f
godot
/
platform
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Juan Linietsky
067c96d26f
Merge pull request
#2718
from SaracenOne/audio_system_crash_fix
...
Fixed Audio System Crash
2015-11-18 19:35:22 -03:00
..
android
Merge pull request
#2814
from masoudbh3/android-fa-locale
2015-11-18 19:21:54 -03:00
bb10
Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.
2015-11-02 16:36:41 +00:00
flash
rasterizer comparison fix
2015-10-18 20:28:51 -05:00
haiku
Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.
2015-11-02 16:36:41 +00:00
iphone
Use macros to determine which iOS SDK we have in order to be backwards compatible with older SDKs when fixing template compilation issues.
2015-11-16 12:35:54 +11:00
isim
Fix iOS Simulator SDK path for isim platform.
2015-01-22 22:19:45 +01:00
javascript
Add support for Opus audio format
2015-10-02 14:25:38 -03:00
nacl
Add OS.get_time_zone_info function
2015-06-06 05:57:33 +02:00
osx
Added specific get_locale to OSX platform
2015-10-16 19:42:26 +02:00
server
Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.
2015-11-02 16:36:41 +00:00
windows
Merge pull request
#2718
from SaracenOne/audio_system_crash_fix
2015-11-18 19:35:22 -03:00
winrt
Merge pull request
#2718
from SaracenOne/audio_system_crash_fix
2015-11-18 19:35:22 -03:00
x11
Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.
2015-11-02 16:36:41 +00:00