godot/misc/dist
Fredia Huya-Kouadio f3cdff46fc Add benchmark logic
Add benchmarking measuring methods to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities).
2023-03-20 23:29:36 -07:00
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docker Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
document_icons Change logo in the About dialog box (return Godot's teeth) 2021-02-16 14:27:39 +01:00
html Update docs links still pointing to 3.4 2022-06-29 12:03:04 +02:00
ios_xcode One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
iphone-mono-libs C#+iOS: Fix simulator builds 2021-06-02 01:34:00 +02:00
linux Add Greek translation for Linux desktop file 2022-05-16 15:59:12 +02:00
osx [macOS] Add entitlements required by OIDN JIT for the editor build. 2021-10-23 12:04:35 +02:00
osx_template.app/Contents [macOS and iOS export] Add localized application name to the translation .plist files. 2022-03-10 17:18:40 +01:00
osx_tools.app/Contents Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
shell Add benchmark logic 2023-03-20 23:29:36 -07:00
uwp_template Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
windows Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
project_icon.svg Change logo in the About dialog box (return Godot's teeth) 2021-02-16 14:27:39 +01:00