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06c5a9ed5f
godot
/
servers
/
physics_2d
History
Juan Linietsky
20e68fef85
Merge pull request
#17151
from ShyRed/disabled_shapes_2d
...
Remove disabled shapes from physics 2D calculations
2018-04-08 11:16:55 -03:00
..
SCsub
…
area_2d_sw.cpp
…
area_2d_sw.h
…
area_pair_2d_sw.cpp
…
area_pair_2d_sw.h
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body_2d_sw.cpp
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body_2d_sw.h
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body_pair_2d_sw.cpp
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body_pair_2d_sw.h
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broad_phase_2d_basic.cpp
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broad_phase_2d_basic.h
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broad_phase_2d_hash_grid.cpp
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broad_phase_2d_hash_grid.h
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broad_phase_2d_sw.cpp
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broad_phase_2d_sw.h
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collision_object_2d_sw.cpp
Remove disabled shapes from physics
2018-03-07 18:03:44 +01:00
collision_object_2d_sw.h
Remove disabled shapes from physics
2018-03-07 18:03:44 +01:00
collision_solver_2d_sat.cpp
…
collision_solver_2d_sat.h
…
collision_solver_2d_sw.cpp
Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
2018-02-19 20:59:57 +01:00
collision_solver_2d_sw.h
…
constraint_2d_sw.h
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joints_2d_sw.cpp
Bring back Vector2.cross()
2018-03-07 21:10:31 +01:00
joints_2d_sw.h
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physics_2d_server_sw.cpp
Improved kinematic body 2D and 3D, Now can move rigid body
2018-02-20 12:43:47 +01:00
physics_2d_server_sw.h
Improved kinematic body 2D and 3D, Now can move rigid body
2018-02-20 12:43:47 +01:00
physics_2d_server_wrap_mt.cpp
…
physics_2d_server_wrap_mt.h
Improved kinematic body 2D and 3D, Now can move rigid body
2018-02-20 12:43:47 +01:00
shape_2d_sw.cpp
Merge pull request
#16530
from AndreaCatania/rays
2018-02-19 22:15:49 +01:00
shape_2d_sw.h
Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
2018-02-19 20:59:57 +01:00
space_2d_sw.cpp
Improved kinematic body 2D and 3D, Now can move rigid body
2018-02-20 12:43:47 +01:00
space_2d_sw.h
Improved kinematic body 2D and 3D, Now can move rigid body
2018-02-20 12:43:47 +01:00
step_2d_sw.cpp
…
step_2d_sw.h
…