godot/platform/linuxbsd/wayland
A Thousand Ships 308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
..
dynwrappers Add Wayland support 2024-01-30 16:44:47 +01:00
SCsub Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
detect_prime_egl.cpp clang-tidy: Enforce `modernize-use-nullptr` 2024-03-12 10:59:53 -05:00
detect_prime_egl.h Add Wayland support 2024-01-30 16:44:47 +01:00
display_server_wayland.cpp [DBus] Process file dialog callback in the main event loop instead of using deferred call. 2024-04-23 19:32:35 +03:00
display_server_wayland.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
egl_manager_wayland.cpp Add Wayland support 2024-01-30 16:44:47 +01:00
egl_manager_wayland.h Add Wayland support 2024-01-30 16:44:47 +01:00
key_mapping_xkb.cpp Add Wayland support 2024-01-30 16:44:47 +01:00
key_mapping_xkb.h Add Wayland support 2024-01-30 16:44:47 +01:00
rendering_context_driver_vulkan_wayland.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_wayland.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
wayland_thread.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
wayland_thread.h Wayland: Improve compositor compatibility by allowing older globals 2024-04-26 15:52:10 +02:00