godot/modules/navigation/editor
Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
..
navigation_mesh_editor_plugin.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
navigation_mesh_editor_plugin.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00