godot/platform
Thomas ten Cate 8a17f94ab2 Some fixes for initial window position and size
- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
  startup

Fixes #70984
2023-02-14 12:15:14 +01:00
..
android Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality 2023-02-12 21:04:36 -08:00
ios Refactor high quality texture import 2023-01-30 15:53:23 +01:00
linuxbsd Some fixes for initial window position and size 2023-02-14 12:15:14 +01:00
macos Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS 2023-02-01 16:21:58 +01:00
uwp Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
web Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
windows Merge pull request #72624 from pkdawson/fix-last-focus 2023-02-03 06:24:05 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00