d2ba2d0873
Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#ifndef SCRIPT_INTERFACE_H
|
|
#define SCRIPT_INTERFACE_H
|
|
|
|
#include "arvr_interface.h"
|
|
|
|
/**
|
|
@authors Hinsbart & Karroffel
|
|
|
|
This subclass of our AR/VR interface forms a bridge to GDNative.
|
|
*/
|
|
|
|
class ARVRScriptInterface : public ARVRInterface {
|
|
GDCLASS(ARVRScriptInterface, ARVRInterface);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
ARVRScriptInterface();
|
|
~ARVRScriptInterface();
|
|
|
|
virtual StringName get_name() const;
|
|
|
|
virtual bool is_installed();
|
|
virtual bool hmd_is_present();
|
|
virtual bool supports_hmd();
|
|
|
|
virtual bool is_initialized();
|
|
virtual bool initialize();
|
|
virtual void uninitialize();
|
|
|
|
virtual Size2 get_recommended_render_targetsize();
|
|
virtual bool is_stereo();
|
|
virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
|
|
|
|
// we expose a PoolVector<float> version of this function to GDNative
|
|
PoolVector<float> _get_projection_for_eye(Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
|
|
|
|
// and a CameraMatrix version to ARVRServer
|
|
virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
|
|
|
|
virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
|
|
|
|
virtual void process();
|
|
};
|
|
|
|
#endif // SCRIPT_INTERFACE_H
|