29 lines
630 B
C++
29 lines
630 B
C++
#ifndef EDITORASSETINSTALLER_H
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#define EDITORASSETINSTALLER_H
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#include "scene/gui/dialogs.h"
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#include "scene/gui/tree.h"
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class EditorAssetInstaller : public ConfirmationDialog {
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OBJ_TYPE( EditorAssetInstaller, ConfirmationDialog );
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Tree *tree;
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String package_path;
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AcceptDialog *error;
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Map<String,TreeItem*> status_map;
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bool updating;
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void _update_subitems(TreeItem* p_item,bool p_check,bool p_first=false);
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void _item_edited();
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virtual void ok_pressed();
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protected:
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static void _bind_methods();
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public:
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void open(const String& p_path,int p_depth=0);
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EditorAssetInstaller();
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};
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#endif // EDITORASSETINSTALLER_H
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