godot/modules/mono/glue
2022-10-13 00:19:46 +02:00
..
GodotSharp Adding null check to prevent null reference exception when serializing delegates in C# 2022-10-13 00:19:46 +02:00
runtime_interop.cpp ManagedCallable: use delegate target instead of middleman when possible 2022-10-01 02:09:58 +02:00
runtime_interop.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00