godot/drivers/mpc/datatypes.h

39 lines
1.2 KiB
C++

/*
* Musepack audio compression
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
// mpcenc.h
#define CENTER 448 // offset for centering current data in Main-array
#define BLOCK 1152 // blocksize
#define ANABUFFER (BLOCK + CENTER) // size of PCM-data array for analysis
typedef struct {
float L [36];
float R [36];
} SubbandFloatTyp;
typedef struct {
float L [ANABUFFER];
float R [ANABUFFER];
float M [ANABUFFER];
float S [ANABUFFER];
} PCMDataTyp;