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2d
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Merge pull request #85753 from groud/allow_invisible_scene_tiles
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2023-12-04 23:29:33 +01:00 |
3d
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Merge pull request #85120 from dsnopek/gl-lightmap
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2023-12-08 15:23:27 +01:00 |
animation
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Merge pull request #85681 from KoBeWi/continue_but_not_now
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2023-12-04 23:21:34 +01:00 |
audio
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[Audio] Fix pausing stream on entering tree
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2023-10-22 22:35:32 +02:00 |
debugger
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
gui
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Merge pull request #84122 from kitbdev/fix-dock-visibility
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2023-12-08 15:23:09 +01:00 |
main
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Merge pull request #85313 from kitbdev/fix-exit-hide
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2023-12-08 15:23:32 +01:00 |
resources
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Reduce minimum capsule/cylinder mesh rings to 0
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2023-12-05 22:27:23 -06:00 |
theme
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Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
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2023-10-04 15:35:57 +02:00 |
property_utils.cpp
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Fix node property duplication
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2023-11-04 10:45:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Improve engine startup/shutdown benchmarks
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2023-12-08 12:53:04 +01:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |