godot/drivers/d3d12
Rémi Verschelde f2796fa06d
Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
Add support for enhanced barriers in D3D12.
2024-05-31 14:15:49 +02:00
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SCsub [D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in. 2024-01-26 20:43:18 +02:00
d3d12_godot_nir_bridge.h Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00
d3d12ma.cpp SCons: Add proper MinGW support to D3D12 deps install script 2024-02-23 22:13:22 +01:00
rendering_context_driver_d3d12.cpp Add optional driver workaround to RenderingDevice for Adreno 6XX. 2024-05-13 10:20:31 -03:00
rendering_context_driver_d3d12.h clang-tidy: Enforce `modernize-use-nullptr` 2024-03-12 10:59:53 -05:00
rendering_device_driver_d3d12.cpp Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 2024-05-31 14:15:49 +02:00
rendering_device_driver_d3d12.h Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 2024-05-31 14:15:49 +02:00