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joints
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Merge pull request #91936 from jsjtxietian/body-connect
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2024-05-15 12:09:50 +02:00 |
SCsub
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
animatable_body_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
animatable_body_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
area_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
area_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
character_body_2d.cpp
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
character_body_2d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
collision_object_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
collision_object_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
collision_polygon_2d.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
collision_polygon_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
collision_shape_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
collision_shape_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
kinematic_collision_2d.cpp
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
kinematic_collision_2d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
physical_bone_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
physical_bone_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
physics_body_2d.cpp
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
physics_body_2d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
ray_cast_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
ray_cast_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
rigid_body_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
rigid_body_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
shape_cast_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
shape_cast_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
static_body_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
static_body_2d.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |