godot/scene/resources/2d
Rémi Verschelde 62120c7841
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
- Fixes #88630.
- Fixes #92578.
2024-05-31 09:55:02 +02:00
..
skeleton Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
SCsub Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
capsule_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
capsule_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
circle_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
circle_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
concave_polygon_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
concave_polygon_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
convex_polygon_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
convex_polygon_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
navigation_mesh_source_geometry_data_2d.cpp Add NavigationMeshSourceGeometryData append functions 2024-04-21 04:57:05 +02:00
navigation_mesh_source_geometry_data_2d.h Add NavigationMeshSourceGeometryData append functions 2024-04-21 04:57:05 +02:00
navigation_polygon.cpp Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
navigation_polygon.h Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
polygon_path_finder.cpp Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
polygon_path_finder.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
rectangle_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
rectangle_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
segment_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
segment_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
separation_ray_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
separation_ray_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
shape_2d.cpp Make physics debug respect outline setting inside editor 2024-04-01 19:52:57 +02:00
shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
tile_set.compat.inc Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
tile_set.cpp Fixes an index error in TileSet when caching transformed collision layers. 2024-05-26 00:14:31 +01:00
tile_set.h Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable 2024-05-31 09:55:02 +02:00
world_boundary_shape_2d.cpp Improve visualisation of worldboundary2d editor 2024-02-27 14:07:24 +01:00
world_boundary_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00