godot/thirdparty/vhacd/0004-fix-uwp-arm-build.patch
Aaron Franke e147fc3428
[3.x] Misc build system fixes
(cherry picked from commit 7bf7bd70ac)
2021-12-14 17:29:59 +01:00

17 lines
726 B
Diff

diff --git a/thirdparty/vhacd/inc/btScalar.h b/thirdparty/vhacd/inc/btScalar.h
index 3999a71521..4c9e0cf7ab 100644
--- a/thirdparty/vhacd/inc/btScalar.h
+++ b/thirdparty/vhacd/inc/btScalar.h
@@ -72,7 +72,10 @@ inline int32_t btGetVersion()
#define btFsel(a, b, c) __fsel((a), (b), (c))
#else
-#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
+// -- GODOT start --
+//#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
+#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION)) && (!defined(_M_ARM)) && (!defined(_M_ARM64))
+// -- GODOT end --
#define BT_USE_SSE
#include <emmintrin.h>
#endif