2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
36 lines
1.1 KiB
XML
36 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CryptoKey" inherits="Resource" version="3.2">
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<brief_description>
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A cryptographic key (RSA).
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</brief_description>
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<description>
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The CryptoKey class represents a cryptographic key. Keys can be loaded and saved like any other [Resource].
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They can be used to generate a self-signed [X509Certificate] via [method Crypto.generate_self_signed_certificate] and as private key in [method StreamPeerSSL.accept_stream] along with the appropriate certificate.
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[b]Note:[/b] Not available in HTML5 exports.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="load">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Loads a key from [code]path[/code] ("*.key" file).
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</description>
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</method>
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<method name="save">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Saves a key to the given [code]path[/code] (should be a "*.key" file).
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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