godot/scene
Rémi Verschelde 0823ae7ae4 Node::duplicate: Don't set name if original node is nameless
In practice this only happens when duplicating a node which is not in
the scene tree yet, as nameless nodes get assigned a generated name
when added to the scene tree.

Fixes #27319.
2019-05-28 12:40:44 +02:00
..
2d Don't allow PathFollow offset outside bounds 2019-05-25 18:27:22 +02:00
3d Merge pull request #27875 from Thource/vehicle_wheel-get_rpm 2019-05-28 12:06:09 +02:00
animation Merge pull request #29109 from RandomShaper/fix_onion_skinning 2019-05-23 07:58:27 +02:00
audio Style: Fix issues with clang-format 8.0 2019-05-20 13:51:51 +02:00
gui Merge pull request #27836 from turtletooth/right-click 2019-05-28 12:07:06 +02:00
main Node::duplicate: Don't set name if original node is nameless 2019-05-28 12:40:44 +02:00
resources Merge pull request #28581 from Lisapple/patch-1 2019-05-28 10:56:00 +02:00
register_scene_types.cpp Expression node for visual shaders 2019-05-21 12:11:41 +03:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00