0823ae7ae4
In practice this only happens when duplicating a node which is not in the scene tree yet, as nameless nodes get assigned a generated name when added to the scene tree. Fixes #27319. |
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2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |