godot/modules/mono
Ignacio Etcheverry 0826b79035 C#: Make GD.Range return IEnumerable instead of array
- Make NodePath and RID sealed classes.
- Renamed rand_range to RandRange.
2019-02-19 18:46:18 +01:00
..
doc_classes Update class documentation xml 2018-10-07 21:57:26 +08:00
editor Merge pull request #25721 from neikeq/ww 2019-02-12 15:29:25 +01:00
glue C#: Make GD.Range return IEnumerable instead of array 2019-02-19 18:46:18 +01:00
mono_gd Don't print 'Cannot find Mono in the registry' if bundled with Godot 2019-02-15 19:52:32 +01:00
utils Don't print 'Cannot find Mono in the registry' if bundled with Godot 2019-02-15 19:52:32 +01:00
config.py SCons: Allow building Mono module with OSXCross 2018-12-22 12:36:19 +01:00
csharp_script.cpp Use script instance binding for objects constructed from C# 2019-02-09 00:32:18 +01:00
csharp_script.h Use script instance binding for objects constructed from C# 2019-02-09 00:32:18 +01:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mono_reg_utils.py convert unicode mono root path to ascii string 2018-06-30 08:58:41 +08:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Mono: Fix hot reload build errors and cleanup 2019-01-22 18:33:36 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
tls_configure.py Mono: Pending exceptions and cleanup 2018-07-04 03:08:29 +02:00