godot/scene/animation
reduz 083aa9b95e Refactor Process Mode
Implements https://github.com/godotengine/godot-proposals/issues/1835#issuecomment-727186192

* PauseMode is now ProcessMode, containing the following states:
	```
	PROCESS_MODE_INHERIT, // same as parent node
	PROCESS_MODE_NORMAL, // process only if not paused
	PROCESS_MODE_PAUSE_ONLY, // process only if paused
	PROCESS_MODE_ALWAYS, // process always
	PROCESS_MODE_DISABLED, // never process
	```
* NOTIFICATION_PAUSED and NOTIFICATION_UNPAUSED are received effectively when the node is paused and unpaused (not any longer when pause mode is set in SceneTree).
* Renamed some nodes that used ProcessMode/process_mode to specify a callback type to ProcessCallback to avoid clashes.
2021-02-18 20:39:55 -03:00
..
animation_blend_space_1d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
animation_blend_space_1d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
animation_blend_space_2d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
animation_blend_space_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
animation_blend_tree.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
animation_blend_tree.h Improve resource load cache 2021-02-11 15:44:28 -03:00
animation_cache.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
animation_cache.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
animation_node_state_machine.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
animation_node_state_machine.h Improve resource load cache 2021-02-11 15:44:28 -03:00
animation_player.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
animation_player.h Refactor Process Mode 2021-02-18 20:39:55 -03:00
animation_tree.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
animation_tree.h Refactor Process Mode 2021-02-18 20:39:55 -03:00
root_motion_view.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
root_motion_view.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
tween.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
tween.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00