godot/platform
Rémi Verschelde 08ee1de535 X11: Ensure XGetWindowProperty data gets freed
Fixes a small memory leak reported by lsan:
```
Direct leak of 73 byte(s) in 1 object(s) allocated from:
    #0 0x7f29825f3e70 in malloc (/lib64/liblsan.so.0+0xee70)
    #1 0x7f29824a5729 in XGetWindowProperty (/lib64/libX11.so.6+0x29729)
```
2020-06-29 13:05:24 +02:00
..
android Fix the logic to enable focus awareness 2020-06-27 16:40:22 -07:00
iphone Merge pull request #39762 from naithar/feature/ios-modules 2020-06-24 22:50:05 +02:00
javascript Canvas resize callback, to update buffer size. 2020-06-18 09:21:14 +02:00
osx macOS, prevent multiple CGDisplayHideCursor calls unpaired with CGDisplayShowCursor. 2020-06-22 12:04:31 +02:00
server SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
uwp Export: Rename 'Windows Universal' to 'UWP' 2020-06-21 21:39:44 +02:00
windows Fix use uninitialized ofs variable introduced in 39701. 2020-06-22 15:41:36 +02:00
x11 X11: Ensure XGetWindowProperty data gets freed 2020-06-29 13:05:24 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00