..
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
audio_driver_media_kit.cpp
Move mix_rate, ouput_latency to AudioDriverManager
2020-05-18 13:02:06 +02:00
audio_driver_media_kit.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
context_gl_haiku.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
context_gl_haiku.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
detect.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
godot.rdef
Haiku: add resource file
2016-01-16 07:34:00 +02:00
godot_haiku.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
haiku_application.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
haiku_application.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
haiku_direct_window.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
haiku_direct_window.h
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
haiku_gl_view.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
haiku_gl_view.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
key_mapping_haiku.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
key_mapping_haiku.h
Port member initialization from constructor to declaration (C++11)
2020-05-14 10:01:56 +02:00
logo.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
os_haiku.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
os_haiku.h
Rename InputFilter back to Input
2020-04-28 15:19:49 +02:00
platform_config.h
Remove obsolete GLES3 backend
2020-02-13 10:36:44 +01:00