godot/platform
Fredia Huya-Kouadio 27b63247fd Fix issue causing the Android Editor port to crash when saving a scene
In addition:
- Disable 'adb devices' query (not supported when running the editor on Android devices
- Add `move_to_trash` implementation for Android devices
2022-07-05 02:59:52 -07:00
..
android Fix issue causing the Android Editor port to crash when saving a scene 2022-07-05 02:59:52 -07:00
iphone Add readable export errors. Add RTL image vertical alignment support. 2022-06-08 17:56:28 +03:00
javascript Fix default cursor in html5 export. 2022-07-01 20:46:58 +02:00
osx [macOS, 3.x] Fix unresponsive redraw during live resizing. 2022-06-10 14:11:12 +03:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-03 17:54:59 +01:00
uwp Fixed the missing DLL's issue 2022-05-21 17:43:25 -04:00
windows Add readable export errors. Add RTL image vertical alignment support. 2022-06-08 17:56:28 +03:00
x11 Properly check for fullscreen toggle made through the Window Manager 2022-06-29 21:55:51 -04:00
register_platform_apis.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00