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2d
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Update camera position when updating camera limit
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2022-07-17 09:02:34 +01:00 |
3d
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Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions.
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2022-07-04 09:46:38 +03:00 |
animation
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Add dedicated macros for property name extraction
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2022-05-19 11:31:35 +08:00 |
audio
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Fix crash when passing null to AudioStreamPlayer::set_stream()
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2022-04-03 12:52:17 +02:00 |
debugger
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Fix incorrect encoding used in _error_handler functions
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2022-05-22 18:56:41 +08:00 |
gui
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Fix FileDialog file name autocompletion with filters
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2022-07-06 11:39:04 +02:00 |
main
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Set initial SceneTree processes times to 0.0
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2022-07-17 09:02:20 +01:00 |
resources
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Fix invalid code generation when using VisualShaderNodeUniformRef
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2022-07-17 12:41:24 +03:00 |
property_utils.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
register_scene_types.cpp
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[3.5] Update NavigationServer backport
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2022-06-14 05:55:14 +02:00 |
register_scene_types.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
scene_string_names.cpp
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Node: Rename child_exited_tree to child_exiting_tree
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2022-06-20 15:00:09 +02:00 |
scene_string_names.h
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Node: Rename child_exited_tree to child_exiting_tree
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2022-06-20 15:00:09 +02:00 |
SCsub
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SCons: Add explicit dependencies on thirdparty code in cloned env
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2021-04-29 16:57:00 +02:00 |