godot/platform/android/export
Hugo Locurcio b1b14e5fd7
Build for 64-bit ARM by default when compiling or exporting for Android
All Android devices that support Vulkan support 64-bit ARM.

This also removes NEON opt-out code for ARMv7 as pretty much all
ARMv7 devices also support NEON.
2021-10-12 16:35:49 +02:00
..
export.cpp Move the Android "clear previous install" setting to Editor Settings 2021-08-16 05:59:48 +02:00
export.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
export_plugin.cpp Build for 64-bit ARM by default when compiling or exporting for Android 2021-10-12 16:35:49 +02:00
export_plugin.h Pass the correct `export_format` argument to locate the assets directory when exporting. 2021-10-11 08:24:21 -07:00
godot_plugin_config.cpp Split android platform export template into multiple files 2021-08-12 17:15:02 +03:00
godot_plugin_config.h Split android platform export template into multiple files 2021-08-12 17:15:02 +03:00
gradle_export_util.cpp Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00
gradle_export_util.h Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00