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godot
/
platform
History
A Thousand Ships
517e9f8aef
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 16:44:52 +02:00
..
android
Merge pull request
#82347
from SaracenOne/dir_access_checks
2023-09-26 16:36:47 +02:00
ios
Support dark mode on Android and iOS.
2023-09-26 11:00:04 +08:00
linuxbsd
Merge pull request
#82221
from Riteo/linux-ogl-no-vsync-override
2023-09-26 13:45:12 +02:00
macos
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 16:44:52 +02:00
web
Updated compiler version detection
2023-09-25 21:17:20 +02:00
windows
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 16:44:52 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00