godot/scene/resources
Hugo Locurcio e7d6f8b8b8
Allow a top and bottom radius equal to 0 in CylinderMesh
The CylinderMesh generation code handles this special case and
avoids generating the top and bottom faces if their radius is equal
to 0. This improves performance by reducing the number of vertices
to draw.

If both values are set to 0, nothing will be visible but the mesh
generation will still succeed.

This also improves the CylinderMesh class documentation.

(cherry picked from commit b4ed84ba2b)
2021-06-29 14:02:22 +02:00
..
default_theme Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
animation.cpp Add animation reset track feature 2021-05-09 09:40:16 +02:00
animation.h Add animation reset track feature 2021-05-09 09:40:16 +02:00
audio_stream_sample.cpp Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
audio_stream_sample.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
bit_map.cpp BitMask::create Don't request more memory than needed when size is a multiply of 8 2021-05-18 11:58:09 +02:00
bit_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
box_shape.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
box_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
capsule_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
capsule_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
capsule_shape.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
capsule_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
circle_shape_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
circle_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
concave_polygon_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
concave_polygon_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
concave_polygon_shape.cpp Fix crash on debug shapes update if CollisionObject is not in tree 2021-05-22 17:33:51 +02:00
concave_polygon_shape.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
convex_polygon_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
convex_polygon_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
convex_polygon_shape.cpp Replace QuickHull with Bullet's convex hull computer. 2021-05-22 08:16:43 +02:00
convex_polygon_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
curve.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
curve.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cylinder_shape.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cylinder_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
dynamic_font.cpp Readd support for kerning in DynamicFont 2021-06-07 02:36:10 +02:00
dynamic_font.h Readd support for kerning in DynamicFont 2021-06-07 02:36:10 +02:00
environment.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
environment.h Style: Remove redundant void argument lists 2021-05-04 16:40:33 +02:00
font.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
font.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
gradient.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gradient.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
height_map_shape.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
height_map_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
line_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
material.cpp Fix flipped binormal in SpatialMaterial triplanar mapping 2021-06-27 16:32:03 +02:00
material.h Force vertex shading in SpatialMaterial when used 2021-05-05 19:49:18 -07:00
mesh_data_tool.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
mesh_data_tool.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
mesh_library.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
mesh_library.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
mesh.cpp Add custom debug shape thickness and color options to RayCast 2021-06-19 06:01:25 +02:00
mesh.h Add custom debug shape thickness and color options to RayCast 2021-06-19 06:01:25 +02:00
multimesh.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
multimesh.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
packed_scene.cpp Remove side effects of scene save 2021-06-29 13:13:06 +02:00
packed_scene.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles_material.cpp Merge pull request #47801 from QbieShay/ring-emitter-3.x 2021-05-18 10:54:15 +02:00
particles_material.h Added ring emitter for 3D particles 2021-05-09 13:18:05 +02:00
physics_material.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
physics_material.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
plane_shape.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
plane_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
polygon_path_finder.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
polygon_path_finder.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
primitive_meshes.cpp Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-29 14:02:22 +02:00
primitive_meshes.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ray_shape.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ray_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
rectangle_shape_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
rectangle_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_format_text.cpp Fix external resource cache regression 2021-06-16 16:07:04 -07:00
resource_format_text.h Fix external resource cache regression 2021-06-16 16:07:04 -07:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
segment_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
segment_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
shader.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
shape_2d.h Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
shape.cpp Merge pull request #48316 from nekomatata/expose-physics-debug-shape-3.x 2021-05-05 15:17:48 +02:00
shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
skin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
skin.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sky.cpp Remove high radiance sizes from the editor due to issues on specific GPUs 2021-05-20 23:54:12 +02:00
sky.h CPU lightmapper environment energy fixes. 2021-04-22 16:26:04 +02:00
sphere_shape.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
sphere_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
style_box.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
style_box.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
surface_tool.cpp Check input mesh is valid in SurfaceTool methods 2021-05-09 00:38:17 +02:00
surface_tool.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
text_file.cpp Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
text_file.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
texture.cpp Merge pull request #47854 from mortarroad/3.x-lossless-webp 2021-06-11 19:35:47 +02:00
texture.h Implement lossless WebP encoding 2021-06-11 18:48:04 +02:00
theme.cpp Refactor Theme item management in the theme editor 2021-06-20 20:34:37 +03:00
theme.h Overhaul the theme editor and improve user experience 2021-06-21 01:37:54 +03:00
tile_set.cpp TileSet: Improve error message for invalid IDs 2021-05-09 16:56:52 +02:00
tile_set.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
video_stream.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visual_shader_nodes.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual_shader_nodes.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_shader.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual_shader.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
world_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
world_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
world.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
world.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00