godot/drivers/gles3
clayjohn 0546c8760a Add setting for shadow cubemap max size 2021-04-20 23:17:45 -07:00
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shaders Merge pull request #46932 from JFonS/fix_lm_capture_env 2021-03-12 12:30:36 +01:00
SCsub
rasterizer_canvas_base_gles3.cpp Add buffer orphan / stream options 2021-04-14 12:08:32 +01:00
rasterizer_canvas_base_gles3.h
rasterizer_canvas_gles3.cpp Batching - Don't join items with invalid shaders 2021-04-18 08:31:59 +01:00
rasterizer_canvas_gles3.h Batching - store parent items in default batches 2021-04-12 16:55:59 +01:00
rasterizer_gles3.cpp
rasterizer_gles3.h
rasterizer_scene_gles3.cpp Add setting for shadow cubemap max size 2021-04-20 23:17:45 -07:00
rasterizer_scene_gles3.h Various light culling fixes 2021-03-08 15:10:55 +01:00
rasterizer_storage_gles3.cpp Add buffer orphan / stream options 2021-04-14 12:08:32 +01:00
rasterizer_storage_gles3.h Merge pull request #46781 from BastiaanOlij/gdn_set_interface 2021-03-26 11:27:27 +01:00
shader_compiler_gles3.cpp Batching - use FINAL_MODULATE_ALIAS in shaders 2021-03-11 17:07:19 +00:00
shader_compiler_gles3.h
shader_gles3.cpp
shader_gles3.h