godot/modules/fbx/fbx_parser
Alex Hirsch 09bda3f140 Always dynamically allocate PropertyTable
- `Texture::~Texture` expects `props` to be dynamically allocated.

- `GetPropertyTable` returned a pointer to an existing `PropertyTable`
  but is expected to return a newly, dynamically allocated one.

- `PropertyTable::PropertyTable()` suggests that an empty `element`
  property is valid.

fix #46876
fix #45573
2021-03-10 19:12:23 +01:00
..
ByteSwapper.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
CREDITS
FBXAnimation.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXBinaryTokenizer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXCommon.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXDeformer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXDocument.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXDocument.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXDocumentUtil.cpp Always dynamically allocate PropertyTable 2021-03-10 19:12:23 +01:00
FBXDocumentUtil.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXImportSettings.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXMaterial.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXMeshGeometry.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXMeshGeometry.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXModel.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXNodeAttribute.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXParser.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXParser.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXParseTools.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXPose.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXProperties.cpp Always dynamically allocate PropertyTable 2021-03-10 19:12:23 +01:00
FBXProperties.h Always dynamically allocate PropertyTable 2021-03-10 19:12:23 +01:00
FBXTokenizer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXTokenizer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXUtil.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
FBXUtil.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
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