godot/drivers/vulkan
reduz 6027cd0a1d Fixes to mobile renderer
* Make sure shaders are named, to aid in debug in case of failure
* SceneRenderRD was being wrongly initialized (virtual functions being called when derivative class not initialized).
* Fixed some bugs resulting on the above being corrected.
2021-08-17 13:52:06 -03:00
..
SCsub Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
rendering_device_vulkan.cpp Fixes to mobile renderer 2021-08-17 13:52:06 -03:00
rendering_device_vulkan.h Fixes to mobile renderer 2021-08-17 13:52:06 -03:00
vulkan_context.cpp Fix init code so it works properly on Vulkan 1.1 devices 2021-08-17 23:53:07 +10:00
vulkan_context.h Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00