godot/modules/gdscript/language_server
Rémi Verschelde 964a9ec03b
Merge pull request #96684 from HolonProduction/that-was-a-bit-too-smart
LSP: Don't use smart resolve for completion
2024-09-16 15:25:44 +02:00
..
gdscript_extend_parser.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gdscript_extend_parser.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
gdscript_language_protocol.cpp Cleanup of raw `nullptr` checks with `Ref` 2024-08-31 15:01:09 +02:00
gdscript_language_protocol.h Allow LSP to process multiple messages per poll 2024-03-08 18:49:29 +01:00
gdscript_language_server.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
gdscript_language_server.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gdscript_text_document.cpp Merge pull request #96684 from HolonProduction/that-was-a-bit-too-smart 2024-09-16 15:25:44 +02:00
gdscript_text_document.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
gdscript_workspace.cpp Replace `find` with `contains/has` where applicable 2024-05-08 12:37:42 +02:00
gdscript_workspace.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
godot_lsp.h LSP: Omit some values based on specification version 3.17 2024-09-08 21:07:19 +02:00