godot/core/object
Aaron Franke 8b692e8872
Add PROPERTY_USAGE_NONE and use it
2021-06-17 19:10:26 -04:00
..
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
callable_method_pointer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
callable_method_pointer.h Core: Drop custom `copymem`/`zeromem` defines 2021-04-27 16:26:27 +02:00
class_db.cpp Add API for registering native extensions 2021-06-04 14:56:46 -03:00
class_db.h Add API for registering native extensions 2021-06-04 14:56:46 -03:00
message_queue.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
message_queue.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
method_bind.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
method_bind.h Add static method support to core Variant types 2021-03-16 10:53:05 -03:00
object.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
object.h Add PROPERTY_USAGE_NONE and use it 2021-06-17 19:10:26 -04:00
object_id.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
ref_counted.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
ref_counted.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
script_language.cpp Add PROPERTY_USAGE_NONE and use it 2021-06-17 19:10:26 -04:00
script_language.h Merge pull request #49221 from Faless/mp/4.x_rpc_refactor 2021-06-07 17:00:08 +02:00
undo_redo.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
undo_redo.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00