godot/servers/rendering/renderer_rd/environment
Thaddeus Crews b37fc1014a
Style: Apply new `clang-format` changes
2024-09-20 08:09:48 -05:00
..
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
fog.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
fog.h Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
gi.cpp SDFGI: fix crash if update_data is nullptr 2024-07-19 18:27:32 +02:00
gi.h Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
sky.cpp Merge pull request #95990 from Breush/76166-sky-auto-radiance 2024-09-04 17:12:02 +02:00
sky.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00