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0a9d8f04c1
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Thaddeus Crews
b37fc1014a
Style: Apply new `clang-format` changes
2024-09-20 08:09:48 -05:00
..
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
fog.cpp
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 10:31:13 +02:00
fog.h
Style: Apply new `clang-format` changes
2024-09-20 08:09:48 -05:00
gi.cpp
SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
gi.h
Style: Apply new `clang-format` changes
2024-09-20 08:09:48 -05:00
sky.cpp
Merge pull request
#95990
from Breush/76166-sky-auto-radiance
2024-09-04 17:12:02 +02:00
sky.h
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 10:37:47 -03:00