godot/drivers
Andy Maloney 8b949918b1 Fix spelling of a var, a struct, and message output 2020-07-17 12:02:06 -04:00
..
alsa Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
alsamidi Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
coreaudio Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
coremidi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
dummy Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
gl_context SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gles2 Added 'fma' function to shader language 2020-07-10 19:58:03 +03:00
png Handle 16 bit PNG files in sRGB format 2020-07-09 21:01:06 +02:00
pulseaudio Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
spirv-reflect SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
unix Add override keywords. 2020-07-10 13:56:54 +01:00
vulkan Fix spelling of a var, a struct, and message output 2020-07-17 12:02:06 -04:00
wasapi Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
windows Fix Directory Open Check 2020-07-06 11:32:05 -05:00
winmidi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
xaudio2 Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_driver_types.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00