godot/scene
Rémi Verschelde 4f85375b17
Merge pull request #82970 from bruvzg/rtl_round
[RTL] Remove unnecessary glyph position rounding.
2023-10-09 15:35:32 +02:00
..
2d Merge pull request #82393 from jrouwe/body_changed_state 2023-10-04 15:35:30 +02:00
3d Make gizmo plugin handle SpriteBase3D instead of Sprite3D 2023-10-06 11:03:44 +02:00
animation Merge pull request #82695 from maiself/object-less-callables-fixes 2023-10-09 15:32:38 +02:00
audio Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #82970 from bruvzg/rtl_round 2023-10-09 15:35:32 +02:00
main Add a Disable 2D property to Viewport 2023-10-07 17:19:15 +02:00
resources Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub