godot/scene
PouleyKetchoupp 0b4037fe64 Fix logic for Popup closing when parent is focused
The member popped_up is used to avoid closing a Popup before it had a
chance to be focused. It wasn't reset properly when the popup is hidden,
causing the Popup to close right after showing in some random cases
(spotted on X11, might not happen on Windows).
2021-07-21 12:03:03 -07:00
..
2d Merge pull request #38317 from verdog/get-cam-2d-4.0 2021-07-20 22:19:06 +02:00
3d Merge pull request #38317 from verdog/get-cam-2d-4.0 2021-07-20 22:19:06 +02:00
animation Merge pull request #50206 from groud/undoredo_increase_args_count 2021-07-20 09:50:01 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Increase the number of arguments accepted by UndoRedo methods 2021-07-06 18:52:28 +02:00
gui Fix logic for Popup closing when parent is focused 2021-07-21 12:03:03 -07:00
main Merge pull request #38317 from verdog/get-cam-2d-4.0 2021-07-20 22:19:06 +02:00
resources Merge pull request #50605 from Calinou/tweak-shader-code-style 2021-07-20 10:05:13 +02:00
register_scene_types.cpp Rename Curve3Texture to CurveXYZTexture 2021-07-14 00:30:58 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #47395 from sygi/shape_idx_collision 2021-07-16 19:05:08 +02:00
scene_string_names.h Merge pull request #47395 from sygi/shape_idx_collision 2021-07-16 19:05:08 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00