godot/scene
Rémi Verschelde ed9a0d0484
Merge pull request #37179 from clayjohn/VULKAN-sky-shader
Implement Sky Shaders
2020-03-22 20:03:35 +01:00
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2d Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2 2020-03-20 09:34:53 +01:00
3d Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2 2020-03-20 09:34:53 +01:00
animation Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
audio Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
debugger Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
gui Fix potential divisions by 0 reported by MSVC 2020-03-21 11:54:08 +01:00
main Clarify the Viewport size warning message 2020-03-17 22:47:20 +01:00
resources Working sky shader implementation 2020-03-21 20:43:44 -07:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00
register_scene_types.cpp Working sky shader implementation 2020-03-21 20:43:44 -07:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
scene_string_names.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00