godot/scene/2d
DualMatrix 0b5c694b74 Better heuristic for the shortest path algorithm for navigation2D and navigation.
Better heuristic for the shortest path algorithm for navigation2D and navigation.
It now will use the shortest distance to the polygon as cost instead of the distance to the center.
2018-09-20 21:23:17 +02:00
..
animated_sprite.cpp Merge pull request #21780 from akien-mga/animatedsprite-deprecated 2018-09-12 10:38:37 +02:00
animated_sprite.h Drop deprecated compatibility methods from AnimatedSprite 2018-09-09 15:25:49 +02:00
area_2d.cpp Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
area_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_player_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_player_2d.h Improved stream paused fade code 2018-07-09 21:58:33 -03:00
back_buffer_copy.cpp Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
back_buffer_copy.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
camera_2d.cpp Fix Camera2D drag margin property is affected by zoom property #18912 2018-05-16 01:53:38 +02:00
camera_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas_item.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
canvas_item.h Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
canvas_modulate.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas_modulate.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
collision_object_2d.cpp Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
collision_object_2d.h Further fixes to KinematicBody2D API, support for sync motion in moving objects 2018-07-17 08:58:04 -03:00
collision_polygon_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_polygon_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
collision_shape_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_shape_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
cpu_particles_2d.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
cpu_particles_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
joints_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
joints_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light_2d.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
light_occluder_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light_occluder_2d.h Fix binding some core API methods only in tools builds 2018-04-29 19:49:26 +02:00
line_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
line_2d.h Line2D texture stretch mode 2018-07-16 23:16:58 +02:00
line_builder.cpp Removed unnecessary assignments 2018-07-24 09:51:03 +02:00
line_builder.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh_instance_2d.cpp Add missing copyright headers 2018-05-16 14:50:44 -03:00
mesh_instance_2d.h Add missing copyright headers 2018-05-16 14:50:44 -03:00
navigation2d.cpp Better heuristic for the shortest path algorithm for navigation2D and navigation. 2018-09-20 21:23:17 +02:00
navigation2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation_polygon.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
navigation_polygon.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
node_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
node_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
parallax_background.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
parallax_background.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
parallax_layer.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
parallax_layer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
particles_2d.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
particles_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
path_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
path_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
path_texture.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
path_texture.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_body_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_body_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
polygon_2d.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
polygon_2d.h WIP Polygon2D weight editing 2018-05-02 11:01:12 -03:00
position_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
position_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
ray_cast_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
ray_cast_2d.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
remote_transform_2d.cpp Fix transform not being applied properly after toggling remote node, fixes #17671 2018-08-23 12:29:33 -03:00
remote_transform_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
screen_button.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
screen_button.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
skeleton_2d.cpp Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
skeleton_2d.h Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
sprite.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sprite.h Added a function to cache texture opacity at a pixel, and modified editor to use it. 2018-08-23 22:11:10 -03:00
tile_map.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
tile_map.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
y_sort.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
y_sort.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00