godot/platform
bruvzg 0b6b8427c8 [macOS] Add `create_instance` function to spawn editor copies.
[macOS] Modify `create_project` function to detect and run app bundles using NSWorkspace to ensure app window is registered and activated correctly.
2021-11-01 11:48:23 +02:00
..
android Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
iphone Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
javascript Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
linuxbsd Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
osx [macOS] Add `create_instance` function to spawn editor copies. 2021-11-01 11:48:23 +02:00
uwp Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
windows Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00