godot/modules/gdscript/tests/scripts/analyzer
George Marques 0ba6048ad3
Add support for static variables in GDScript
Which allows editable data associated with a particular class instead of
the instance. Scripts with static variables are kept in memory
indefinitely unless the `@static_unload` annotation is used or the
`static_unload()` method is called on the GDScript.

If the custom function `_static_init()` exists it will be called when
the class is loaded, after the static variables are set.
2023-04-27 09:51:44 -03:00
..
errors Add support for static variables in GDScript 2023-04-27 09:51:44 -03:00
features GDScript: Fix false positive REDUNDANT_AWAIT warning 2023-03-16 14:04:14 +03:00
warnings Fix mistakes in documentation and GDScript errors 2023-04-10 10:00:09 +02:00