godot/modules/visual_script/doc_classes/VisualScriptSequence.xml
Hugo Locurcio b087538119
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSequence" inherits="VisualScriptNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Executes a series of Sequence ports.
</brief_description>
<description>
Steps through a series of one or more output Sequence ports. The [code]current[/code] data port outputs the currently executing item.
[b]Input Ports:[/b]
- Sequence: [code]in order[/code]
[b]Output Ports:[/b]
- Sequence: [code]1[/code]
- Sequence: [code]2 - n[/code] (optional)
- Data (int): [code]current[/code]
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="steps" type="int" setter="set_steps" getter="get_steps" default="1">
The number of steps in the sequence.
</member>
</members>
<constants>
</constants>
</class>