godot/modules/mono
Raul Santos 0be9664b42 Support marshaling generic Godot.Object
Allows using generic C# types in signals as long as they inherit
from `Godot.Object`.
2021-10-08 20:00:47 +02:00
..
build_scripts Remove unused code related to Travis CI 2021-07-01 18:02:00 +02:00
doc_classes doc: Update links to latest documentation after content reorganization 2021-10-06 13:48:48 +02:00
editor Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
glue Fix some leftover references to idle_frame 2021-10-04 20:57:31 +02:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
mono_gd Support marshaling generic Godot.Object 2021-10-08 20:00:47 +02:00
utils Add missing WIN32_LEAN_AND_MEAN 2021-09-23 10:35:00 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
.editorconfig Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
class_db_api_json.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
class_db_api_json.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
config.py Mono: Add mono_bcl SCons option for a custom BCL location 2020-12-06 01:15:20 +01:00
csharp_script.cpp [Net] Rename RPC constants and annotation arguments. 2021-10-01 18:14:38 +02:00
csharp_script.h Improve C# method listing 2021-09-12 19:54:54 +02:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_dirs.cpp Provide a getter for the project data directory. 2021-09-15 12:52:03 -07:00
godotsharp_dirs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
managed_callable.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
managed_callable.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mono_gc_handle.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mono_gc_handle.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_types.cpp Namespaces instead of underscore prefix for binds 2021-08-17 16:10:09 +02:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
SdkPackageVersions.props C#: Fix ScriptPathAttribute generator with none or nested namespaces 2021-03-13 01:04:59 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
signal_awaiter_utils.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00