- Use `StringName()` in DEFVAL for StringNames. - Use `Variant()` in DEFVAL for Variants. |
||
---|---|---|
.. | ||
GodotSharp | ||
runtime_interop.cpp | ||
runtime_interop.h |
- Use `StringName()` in DEFVAL for StringNames. - Use `Variant()` in DEFVAL for Variants. |
||
---|---|---|
.. | ||
GodotSharp | ||
runtime_interop.cpp | ||
runtime_interop.h |