godot/modules/zip
Haoyu Qiu 5db5f0b52b
Set language encoding flag when using ZIPPacker
When non-ASCII filenames are used, this indicates that the encoding is
UTF-8. Programs like ZIPReader can then parse the filename correctly.

(cherry picked from commit 08b1354b36)
2023-12-07 10:27:08 +01:00
..
doc_classes Add function `ZIPReader::file_exists` 2023-08-16 15:10:32 +02:00
SCsub Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
config.py Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
zip_packer.cpp Set language encoding flag when using ZIPPacker 2023-12-07 10:27:08 +01:00
zip_packer.h Use pass by reference in ZIPPacker & ZIPReader signatures 2023-09-10 00:22:53 +02:00
zip_reader.cpp Use pass by reference in ZIPPacker & ZIPReader signatures 2023-09-10 00:22:53 +02:00
zip_reader.h Use pass by reference in ZIPPacker & ZIPReader signatures 2023-09-10 00:22:53 +02:00