godot/platform/osx
Hugo Locurcio eb100cbddb
Only support XDG directory path configuration on Linux
This also harmonizes the server code to be consistent with Linux desktop
(with warnings printed for relative XDG paths).

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 06c266f231)
2022-12-12 14:43:22 +01:00
..
export [3.x, macOS / iOS Export] Fix generation of duplicate locale property list files. 2022-08-30 11:14:05 +02:00
SCsub Modernize Semaphore 2021-02-18 11:58:08 +01:00
crash_handler_osx.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
crash_handler_osx.mm Crash handler: Use `print_error` to include backtrace in logs 2022-05-05 12:13:04 +02:00
detect.py Fix outdated SCons macOS build message 2021-11-12 23:05:54 +01:00
dir_access_osx.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
dir_access_osx.mm Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
godot_main_osx.mm Fix exit code of --help and --version, and test them in CI 2022-07-08 14:54:16 +02:00
joypad_osx.cpp Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
joypad_osx.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
logo.png platform: Update metadata for export platforms 2020-08-14 00:32:05 +02:00
os_osx.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
os_osx.mm Only support XDG directory path configuration on Linux 2022-12-12 14:43:22 +01:00
platform_config.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
platform_osx_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_osx.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
power_osx.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00