b087538119
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
29 lines
1.1 KiB
XML
29 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ExternalTexture" inherits="Texture" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Enable OpenGL ES external texture extension.
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</brief_description>
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<description>
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Enable support for the OpenGL ES external texture extension as defined by [url=https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt]OES_EGL_image_external[/url].
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[b]Note:[/b] This is only supported for Android platforms.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_external_texture_id">
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<return type="int" />
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<description>
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Returns the external texture name.
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</description>
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</method>
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</methods>
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<members>
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<member name="flags" type="int" setter="set_flags" getter="get_flags" overrides="Texture" default="2048" />
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<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 1, 1 )">
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External texture size.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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