..
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
rasterizer.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
rasterizer.h
Fix canvas rect bound calculation
2021-05-28 08:44:59 +01:00
shader_language.cpp
Highlight control flow keywords with a different color
2021-05-25 00:31:39 +02:00
shader_language.h
Highlight control flow keywords with a different color
2021-05-25 00:31:39 +02:00
shader_types.cpp
Add VIEW_INDEX variable in shader so we know which eye/view we're rendering for
2021-05-05 16:22:03 +10:00
shader_types.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visual_server_canvas.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_server_canvas.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_server_globals.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
visual_server_globals.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
visual_server_raster.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_server_raster.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visual_server_scene.cpp
Merge pull request #43506 from QbieShay/fix-depth-sort
2021-05-23 01:23:46 +02:00
visual_server_scene.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_server_viewport.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_server_viewport.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_server_wrap_mt.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
visual_server_wrap_mt.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00