052424c76d
Doc edit
32 lines
1.7 KiB
XML
32 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="InputEventMouseMotion" inherits="InputEventMouse" version="4.0">
|
|
<brief_description>
|
|
Input event type for mouse motion events.
|
|
</brief_description>
|
|
<description>
|
|
Contains mouse and pen motion information. Supports relative, absolute positions and speed. See [method Node._input].
|
|
</description>
|
|
<tutorials>
|
|
<link>https://docs.godotengine.org/en/latest/tutorials/inputs/mouse_and_input_coordinates.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
|
|
Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code].
|
|
</member>
|
|
<member name="relative" type="Vector2" setter="set_relative" getter="get_relative" default="Vector2( 0, 0 )">
|
|
The mouse position relative to the previous position (position at the last frame).
|
|
[b]Note:[/b] Since [InputEventMouseMotion] is only emitted when the mouse moves, the last event won't have a relative position of [code]Vector2(0, 0)[/code] when the user stops moving the mouse.
|
|
</member>
|
|
<member name="speed" type="Vector2" setter="set_speed" getter="get_speed" default="Vector2( 0, 0 )">
|
|
The mouse speed in pixels per second.
|
|
</member>
|
|
<member name="tilt" type="Vector2" setter="set_tilt" getter="get_tilt" default="Vector2( 0, 0 )">
|
|
Represents the angles of tilt of the pen. Positive X-coordinate value indicates a tilt to the right. Positive Y-coordinate value indicates a tilt toward the user. Ranges from [code]-1.0[/code] to [code]1.0[/code] for both axes.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|