.. |
ByteSwapper.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
CREDITS
|
Rewrite FBX Importer to convert directly to Godot scene format
|
2020-10-30 15:59:19 +00:00 |
FBXAnimation.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXBinaryTokenizer.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXCommon.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXDeformer.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXDocument.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXDocument.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXDocumentUtil.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXDocumentUtil.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXImportSettings.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXMaterial.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXMeshGeometry.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXMeshGeometry.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXModel.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXNodeAttribute.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXParseTools.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXParser.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXParser.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXPose.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXProperties.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXProperties.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXTokenizer.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXTokenizer.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXUtil.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
FBXUtil.h
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
LICENSE
|
Rewrite FBX Importer to convert directly to Godot scene format
|
2020-10-30 15:59:19 +00:00 |